A blog to display and talk about my progress with hand drawn animation.
Day 15
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Mostly used up by lip syncing the first bit of vocals. Tomorrow I'm going to focus on detailing the previous frames that are dominated by figure drawings.
I added a single frame and planing frame, but mostly spent time editing the pre-existing ones to allow for more fluent animation and more movement. GIF includes the planing frames (except the new one)
I wanted to take a look at some pixel art animation and 3D renders for reference/inspiration, so I took a look at Satisfying Reloads , a video that popped up on my you tube feed. That of which got me look at the r/HighQualityReloads Reddit. Followed up by watching 2d animated music videos as the work of getting the motion to match the beat is beyond fantastic. A great example of which is the league of legends music video True Damage - GIANTS .
I have a general Idea of the walk cycle, and I understand how the torso should move in a forward facing form, but the legs, (see above), don't suit the actual movement. I'm going to try some alternatives for such things. Also the 3rd frame's shoulder pops out a lot.
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