A blog to display and talk about my progress with hand drawn animation.
Day 40
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I've had a character concept in my head for a little bit so, I spent most of my time looking at refrence images for her armour and pose. Then made a very rough sketched idea.
I added a single frame and planing frame, but mostly spent time editing the pre-existing ones to allow for more fluent animation and more movement. GIF includes the planing frames (except the new one)
Mostly used up by lip syncing the first bit of vocals. Tomorrow I'm going to focus on detailing the previous frames that are dominated by figure drawings.
I have a general Idea of the walk cycle, and I understand how the torso should move in a forward facing form, but the legs, (see above), don't suit the actual movement. I'm going to try some alternatives for such things. Also the 3rd frame's shoulder pops out a lot.
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